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Stalking Spider 2

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Tech
Clan
Mass
50t
Intro
3060 Clan Invasion
Rules
Standard
Cost
5.84M C-bills
Move
Armor
153 pts

Medium Pulse Laser ×2Heavy Large LaserTAG

Stalking Spider 2 line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G014,749
G124,153
G233,454
G342,714
G452,056
G561,768
G671,583
G781,398
G881,316

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Stalking Spider 2 is a 50-ton skirmisher, a 3060 rework of the 3059 original, cruising at 54 km/h and topping out near 86, with a sprint speed of 108 km/h when MASC is engaged. In place of the twin SRM 4 racks it carries a TAG unit in the left torso, and the ER PPC in the right torso gives way to a Heavy Large Laser. The pair of Medium Pulse Lasers in the left torso carries over, and that side torso now adds a targeting computer and an active probe. Heat-sink count rises from 11 to 12 double sinks, and the type keeps its stable firing platform. Constantin Assembly Plant M27A-E builds it at Homer.

Armor & loadout

STALKING SPIDER 2
EnergySupport
Weapon / EquipmentLocQtyAmmo
EnrLT ×22
SupTAGLT1
EnrRT1
electronicsTargeting ComputerClanLT
electronicsActive ProbeClanLT
mobilityMASCClanRT

Stalking Spider variants (3)

All 3 Stalking Spider variants