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Spirit

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Tech
Clan
Mass
35t
Rules
Standard
Cost
6.59M C-bills
Move
Armor
115 pts

ER Large LaserHeavy Medium LaserHeavy Small LaserLRM 10Streak SRM 4

SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26

Availability by era

6 eras · 3 factions

GunPilotAdj BV
G013,865
G123,379
G232,811
G342,208
G451,673
G561,439
G671,288
G781,138
G881,071

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Spirit is a 35-ton light striker built on a 245 XL fusion engine, cruising at 76 km/h and topping out near 119. Its left arm carries an ER Large Laser and an LRM 10 linked to an Artemis IV fire-control system, while the right arm mounts a Streak SRM 4. The left torso adds a Heavy Medium Laser and a Heavy Small Laser, and an ECM suite sits in the head. The left arm's weapon is jettisonable, and ferro-fibrous armor covers the endo steel frame. Olivetti Weaponry builds the type at its Sudeten factory.

Armor & loadout

Mech rightFrontMech left
SPIRIT
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrLT1
EnrHeavy Small LaserLT1
MslStreak SRM 4RA125 rds · 1 t
EnrLA1
MslLA112 rds · 1 t
electronicsECM SuiteClanHD
electronicsArtemis IV FCSClanLA

Spirit variants (2)

Spirit current variant Introduced 3063 Battle value 1,673 Point value 42
2 Introduced 3068 Battle value 1,773 Point value 44
All 2 Spirit variants