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Slayer SL-15A

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Tech
Inner Sphere
Mass
80t
Rules
Introductory
Cost
4.67M C-bills
Move
Armor
232 pts

Medium Laser ×6LRM 15SRM 6

Slayer SL-15A line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 80Skill 1 71Skill 2 62Skill 3 53Skill 4 44Skill 5 40Skill 6 36Skill 7 32Skill 8 28

Availability by era

6 eras · 3 factions

GunPilotAdj BV
G013,287
G122,874
G232,391
G341,878
G451,423
G561,224
G671,096
G78968
G88911

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

SLAYER SL-15A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslN12 t ammo in FS
MslSRM 6N12 t ammo in FS
EnrN · RW ×2 · LW ×25
EnrrearA1