Siren 3
- Type
- Protomech
- Tech
- Clan
- Mass
- 3t
- Role
- Striker
- Intro
- 3064 FedCom Civil War
- Rules
- Standard
- Cost
- 788.6K C-bills
- Move
- Armor
- 12 pts
SRM 1 ×2
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
120by skill
Point Value
7
Armor & Loadout
Missile
Head: 2 front
Torso: 5 front
Right Arm: 1 front
Left Arm: 1 front
Legs: 3 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 1 | RA · LA | 2 | 20 rds in BD |
| otherEI Interface | BD |
Systems & Manufacturers
3
Siren
PV7
TP: PMSZ: 1TMM: 0MV: 16"
ROLE: Striker
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked

Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3
Availability by era
2 eras · 3 factions
Siren variants (5)
Siren Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3059 Battle value 86 Point value 92 Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3061 Battle value 86 Point value 7
3 current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3064 Battle value 120 Point value 7
4 Role Scout Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3068 Battle value 88 Point value 85 Role Striker Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3070 Battle value 104 Point value 7