Siren 2
- Type
- Protomech
- Tech
- Clan
- Mass
- 3t
- Role
- Scout
- Intro
- 3061 Clan Invasion
- Rules
- Standard
- Cost
- 635.9K C-bills
- Move
- Armor
- 12 pts
Machine Gun ×2
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
86by skill
Point Value
7
Armor & Loadout
Ballistic
Head: 2 front
Torso: 5 front
Right Arm: 1 front
Left Arm: 1 front
Legs: 3 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RA · LA | 2 | |
| otherEI Interface | BD | ||
| Clan Machine Gun Ammo - Proto | BD | 1 | 20 rds |
Systems & Manufacturers
2
Siren
PV7
TP: PMSZ: 1TMM: 0MV: 20"
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3
Availability by era
3 eras · 4 factions
Siren variants (5)
Siren Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3059 Battle value 86 Point value 9
2 current variant Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3061 Battle value 86 Point value 7
3 Role Striker Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3064 Battle value 120 Point value 74 Role Scout Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3068 Battle value 88 Point value 85 Role Striker Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3070 Battle value 104 Point value 7