Shadow Cat II 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3089 Early Republic
- Rules
- Standard
- Cost
- 14.76M C-bills
- Move
- Armor
- 144 pts
ER Large LaserER Medium LaserStreak SRM 6 ×4
Battle Value
2,387by skill
Point Value
38
Recognition Notes
The Shadow Cat II 3 is a 60-ton skirmisher, a 3089 rework of the 3076 original, cruising at 65 km/h and reaching 97 km/h with a 180-metre jump capability. Where the original mounted a HAG/20 in the right arm, this version carries an ER Large Laser there, and in place of the twin LRM 10 racks it fields twin Streak SRM 6 launchers, one in each torso. The ER Medium Laser in the right torso carries over from the original. The heat-sink count rises from 10 to 11 double sinks, and the type keeps its low, hard-to-target silhouette and easily-serviced design. Olivetti Weaponry builds it at Sudeten.
Armor & Loadout
SHADOW CAT II 3
EnergyMissile
Head: 9 front
Center Torso: 20 front, 7 rear
Right Torso: 15 front, 5 rear
Left Torso: 15 front, 5 rear
Right Arm: 14 front
Left Arm: 14 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RT ×2 · LT ×2 | 4 | 30 rds · 2 t |
| Enr | RT | 1 | |
| Enr | RA | 1 |
Systems & Manufacturers
3
Shadow Cat II
PV38
TP: BMSZ: 3TMM: 0MV: 12"j
ROLE: Skirmisher
Damage
S (+0)
4
M (+2)
4
L (+4)
1
OV: 2Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
4 eras · 1 faction
Shadow Cat II variants (4)
Shadow Cat II Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF1, LRM1/1/1 Introduced 3076 Battle value 2,064 Point value 392 Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities CASE, IF1, JMPS1, LRM1/1/1 Introduced 3077 Battle value 2,106 Point value 42
3 current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3089 Battle value 2,387 Point value 38
4 Role Sniper Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF1, LRM1/1/1 Introduced 3092 Battle value 1,986 Point value 35