Scourge SCG-WF1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3133 Dark Age
- Rules
- Advanced
- Cost
- 14.39M C-bills
- Move
- Armor
- 211 pts
ER Medium Laser ×4Medium Pulse LaserGauss Rifle
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
2 eras · 8 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,017 |
| G1 | 2 | 4,387 |
| G2 | 3 | 3,649 |
| G3 | 4 | 2,867 |
| G4 | 5 | 2,172 |
| G5 | 6 | 1,868 |
| G6 | 7 | 1,672 |
| G7 | 8 | 1,477 |
| G8 | 8 | 1,390 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Scourge SCG-WF1 is a 65-ton skirmisher that cruises at 54 km/h and tops out at 86, with a 120-metre jump capability, a 3133 refinement of the 3131 SCG-WD1. It carries the same Gauss Rifle and Medium Pulse Laser in the left arm and the four ER Medium Lasers in the right arm as the original, but adds an actuator enhancement system to that right arm. Light ferro-fibrous armor replaces the standard plating of the SCG-WD1, and the heat-sink count drops from 12 to 11 double sinks. The reinforced legs carry over, and the type is built by Kaiser Systems along with StarCorps Industries, with production also running at Emris IV and Loburg.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×4 | 4 | |
| Bal | LA | 1 | 16 rds · 2 t in LT |
| Enr | LA | 1 | |
| otherActuator Enhancement SystemIS | RA |