Scimitar Mk II HCV (BC3)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Striker
- Intro
- 3138 Dark Age
- Rules
- Advanced
- Cost
- 2.42M C-bills
- Move
- Armor
- 119 pts

Light PPCSRM 4C3 Boosted System Slave Unit
Battle Value
665by skill
Point Value
36
Armor & Loadout
EnergyMissileSupport
Front: 33 front
Right: 23 front
Left: 23 front
Turret: 23 front
Rear: 17 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T | 1 | |
| MslSRM 4 | T | 1 | 1 t ammo in B |
| SupC3 Boosted System Slave Unit | B | 1 |
Systems & Manufacturers
(BC3)
Scimitar Mk II HCV
PV36
TP: CVSZ: 1TMM: 0MV: 20"h
ROLE: Striker
Damage
S (+0)
1
M (+2)
2
L (+4)
1
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
2 eras · 1 faction
Scimitar Mk II HCV variants (3)
Scimitar Mk II HCV Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, SRCH, TUR(1/1/-) Introduced 3105 Battle value 631 Point value 27(3136 Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, SRCH, TUR(1/2/1) Introduced 3137 Battle value 783 Point value 36
(BC3) current variant Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, MHQ2, SRCH, TUR(1/2/1) Introduced 3138 Battle value 665 Point value 36