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Schrek AC Carrier

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Tech
Inner Sphere
Mass
80t
Role
Sniper
Rules
Introductory
Cost
1.76M C-bills
Move
Armor
144 pts

Machine Gun ×8Autocannon/5 ×3

SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16

Availability by era

7 eras · 31 factions

GunPilotAdj BV
G011,786
G121,561
G231,299
G341,020
G45773
G56665
G67595
G78526
G88495

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Schrek AC Carrier is an 80-ton tracked combat vehicle built for sniping at long range, cruising at 32 km/h with a top speed near 54. Its turret carries three Autocannons/5 alongside four Machine Guns, and further Machine Guns face front, right side, and left side on the hull. The crew sits behind standard armor plate, and the hull's low, hard-to-target silhouette helps it stay concealed between shots. It is typically fielded as a field refit, built at various factories.

Armor & loadout

SCHREK AC CARRIER
Ballistic
Weapon / EquipmentLocQtyAmmo
BalF ×2 · R · L42 t ammo in B
BalT ×44
BalT ×333 t ammo in B

Schrek AC Carrier variants (2)

Schrek AC Carrier current variant Introduced 2916 Battle value 773 Point value 24
(Lothian) Introduced 3140 Battle value 1,005 Point value 32
All 2 Schrek AC Carrier variants