Schiltron Mobile Fire-Support Platform D
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 13.74M C-bills
- Move
- Armor
- 179 pts

Rotary AC/5 ×2LRM 15C3 Master Unit
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
1,603by skill
Point Value
46
Recognition Notes
The Schiltron Mobile Fire-Support Platform D is an 80-ton wheeled combat vehicle built for the juggernaut role, cruising at 32 km/h and topping out near 54. Where the base configuration mounts two Arrow IV launchers in front, this configuration carries a single LRM 15 with an Artemis IV FCS in that position. The turret trades the base configuration's two Medium Lasers and four Small Lasers mounts for a pair of Rotary AC/5 cannons. The hull carries a C3 Master Unit and a Guardian ECM suite as the base configuration does, joined here by a targeting computer. Bulldog Enterprises builds it at Proserpina.
Armor & Loadout
BallisticMissileSupport
Front: 46 front
Right: 34 front
Left: 34 front
Turret: 40 front
Rear: 25 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Mslpod | F | 1 | 3 t ammo in B |
| Balpod | T ×2 | 2 | 6 t ammo in B |
| SupC3 Master Unit | B | 1 | |
| electronicsArtemis IV FCSpodIS | F | ||
| electronicsGuardian ECM SuiteIS | B | ||
| electronicsTargeting ComputerpodIS | B |
Systems & Manufacturers
D
Schiltron Mobile Fire-Support Platform
PV46
TP: CVSZ: 4TMM: 0MV: 6"w
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
6
L (+4)
2
Heat not tracked

Special , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
6 eras · 16 factions
Schiltron Mobile Fire-Support Platform variants (7)
A Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, MHQ5, OMNI, SRCH, TAG, TUR(4/3/-) Introduced 3059 Battle value 1,456 Point value 48B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/3/3, IF2) Introduced 3059 Battle value 1,439 Point value 51C Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, ENE, MHQ5, OMNI, SRCH, TAG, TUR(4/4/-) Introduced 3059 Battle value 1,078 Point value 37Prime Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-2, C3M, ECM, MHQ5, OMNI, SRCH, TAG, TUR(3/1/-) Introduced 3059 Battle value 1,434 Point value 55
D current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, IF1, MHQ5, OMNI, SRCH, TAG, TUR(5/5/-) Introduced 3063 Battle value 1,603 Point value 46
E Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, C3M, ECM, IF2, LRM-/1/2, MHQ5, OMNI, SRCH, SRM3/1, TAG, TUR(2/2/-, AC2/2/-) Introduced 3068 Battle value 1,120 Point value 42F Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3M, ECM, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/3/3, IF2) Introduced 3072 Battle value 1,466 Point value 52