Schiltron Mobile Fire-Support Platform C
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 12.54M C-bills
- Move
- Armor
- 179 pts

Large Laser ×4C3 Master Unit
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
1,078by skill
Point Value
37
Armor & Loadout
EnergySupport
Front: 46 front
Right: 34 front
Left: 34 front
Turret: 40 front
Rear: 25 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | T ×4 | 4 | |
| SupC3 Master Unit | B | 1 | |
| electronicsGuardian ECM SuiteIS | B |
Systems & Manufacturers
C
Schiltron Mobile Fire-Support Platform
PV37
TP: CVSZ: 4TMM: 0MV: 6"w
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
0
Heat not tracked

Special , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
7 eras · 16 factions
Schiltron Mobile Fire-Support Platform variants (7)
A Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, MHQ5, OMNI, SRCH, TAG, TUR(4/3/-) Introduced 3059 Battle value 1,456 Point value 48B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/3/3, IF2) Introduced 3059 Battle value 1,439 Point value 51
C current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, ENE, MHQ5, OMNI, SRCH, TAG, TUR(4/4/-) Introduced 3059 Battle value 1,078 Point value 37
Prime Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-2, C3M, ECM, MHQ5, OMNI, SRCH, TAG, TUR(3/1/-) Introduced 3059 Battle value 1,434 Point value 55D Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, ECM, IF1, MHQ5, OMNI, SRCH, TAG, TUR(5/5/-) Introduced 3063 Battle value 1,603 Point value 46E Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, C3M, ECM, IF2, LRM-/1/2, MHQ5, OMNI, SRCH, SRM3/1, TAG, TUR(2/2/-, AC2/2/-) Introduced 3068 Battle value 1,120 Point value 42F Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3M, ECM, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/3/3, IF2) Introduced 3072 Battle value 1,466 Point value 52