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Sasquatch SQS-TH-002

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Tech
Inner Sphere
Mass
85t
Rules
Experimental
Cost
184.74M C-bills
Move
Armor
263 pts

Medium X-Pulse Laser ×3Small LaserGauss Rifle

Technical Readout: TR:3055U · Record Sheets: RS:3055Uu

Compare this unit
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25

Availability by era

2 eras · 2 factions

GunPilotAdj BV
G014,604
G124,026
G233,348
G342,631
G451,993
G561,714
G671,535
G781,355
G881,276

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The SQS-TH-002 is an 85-ton assault that fights as a brawler, a role shift from the SQS-TH-001's skirmishing brief. A 425 large XXL fusion engine and endo steel structure replace the 340 XL fusion engine and standard structure of the original, raising cruising speed from 43 to 54 km/h and top speed from 65 to 86 km/h, though the type gives up the 120-metre jump capability of the earlier model. The Gauss Rifle stays in the right arm, but the left arm's Medium Pulse Laser is gone in favor of a Medium X-Pulse Laser in the left torso, and the SRM 6, both Machine Guns, and the Anti-Missile System of the SQS-TH-001 are absent. The rear-facing Small Laser in the head carries over, heat-sink count drops from 14 double to 10 double, and the design remains maintenance-intensive. Vining Engineering and Salvage Teams builds it on Solaris VII.

Armor & loadout

Mech rightFrontMech left
SASQUATCH SQS-TH-002
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrLT ×33
BalRA116 rds · 2 t in RT
EnrrearHD1
defensiveLarge ShieldISLA

Sasquatch variants (3)

All 3 Sasquatch variants