Rotunda Scout Vehicle RND-J-1-11
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 2725 Star League
- Rules
- Standard
- Cost
- 440.4K C-bills
- Move
- Armor
- 17 pts
Large LaserSRM 2
Battle Value
400by skill
Point Value
12

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitRND-J-1-11
Rotunda Scout Vehicle
PV12
TP: CVSZ: 1TMM: 0MV: 18"w
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 20Skill 1 18Skill 2 16Skill 3 14Skill 4 12Skill 5 11Skill 6 10Skill 7 9Skill 8 8
Availability by era
8 eras · 31 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 924 |
| G1 | 2 | 808 |
| G2 | 3 | 672 |
| G3 | 4 | 528 |
| G4 | 5 | 400 |
| G5 | 6 | 344 |
| G6 | 7 | 308 |
| G7 | 8 | 272 |
| G8 | 8 | 256 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Rotunda Scout Vehicle RND-J-1-11 is a 20-ton wheeled combat vehicle built for the scout role, cruising at 97 km/h with a top speed of 151, quick for its class. A Large Laser and an SRM 2 both fire from the front, giving the crew a stand-off punch backed by a close burst from the same arc. The hull carries ferro-fibrous armor plate. Buhallin Military Products builds the type at Dieron.
Armor & loadout
ROTUNDA SCOUT VEHICLE RND-J-1-11
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| MslSRM 2 | F | 1 | 1 t ammo in B |
Systems & manufacturers
Rotunda Scout Vehicle variants (6)
RND-J-100 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2717 Battle value — Point value —RND-J-110 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2721 Battle value — Point value —
RND-J-1-11 current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH Introduced 2725 Battle value 400 Point value 12
RND-J-1-11 (LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH Introduced 2801 Battle value 303 Point value 13RND-J-1-11 (RL) Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, ENE, SRCH Introduced 2801 Battle value 320 Point value 12RND-J-1-11 (SRM) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH Introduced 2801 Battle value 286 Point value 12