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Rime Otter D

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Tech
Clan
Mass
55t
Role
Scout
Intro
3146 Dark Age
Rules
Standard
Move
Armor
182 pts

ER Medium Laser ×3SRM 6Light TAGNarc

SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G014,615
G124,036
G233,357
G342,637
G451,998
G561,718
G671,538
G781,359
G881,279

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Rime Otter D is a 55-ton scout that fights close-in, cruising at 54 km/h and topping out at 86. Where the Prime configuration carries twin Large Pulse Lasers in the arms and an LRM 10 in the right torso, this configuration mounts an ER Medium Laser in the left arm, and the right arm carries an SRM 6, a Narc, and a Light TAG. It runs 10 double heat sinks against the Prime's 11. The frame is rugged and field-serviceable but maintenance-intensive, and Jötunn BattleWorx builds it at Goito.

Armor & loadout

Mech rightFrontMech left
RIME OTTER D
EnergyMissileSupport
Weapon / EquipmentLocQtyAmmo
MslSRM 6RA115 rds · 1 t
SupRA12 t ammo
SupRA1
EnrLA ×33
electronicsLight Active ProbepodClanCT
mobilityMASCClanLT