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Rime Otter A

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Tech
Clan
Mass
55t
Intro
3146 Dark Age
Rules
Standard
Move
Armor
182 pts

ER Large LaserLRM 15Streak SRM 6

SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G015,447
G124,763
G233,961
G343,113
G452,358
G562,028
G671,816
G781,603
G881,509

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Rime Otter A is a 55-ton skirmisher, cruising at 54 km/h and topping out near 86, with a jump capability of 150 metres. Where the Prime configuration mounts a Large Pulse Laser in each arm alongside an LRM 10 in the right torso, this configuration carries a Streak SRM 6 and an ER Large Laser together in the left arm, with an LRM 15 in the right arm. The jump jets give it a mobility option the Prime configuration does not carry. It shares the chassis's rugged, field-serviceable frame and maintenance-intensive build, and is built by Jötunn BattleWorx at Goito.

Armor & loadout

Mech rightFrontMech left
RIME OTTER A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRA116 rds · 2 t
MslStreak SRM 6LA115 rds · 1 t
EnrLA1
mobilityMASCClanLT
electronicsArtemis V FCSpodClanRA