Skip to content

Riever F-700a

Loading Create variant…
Tech
Inner Sphere
Mass
100t
Role
Attack
Intro
3050 Clan Invasion
Rules
Standard
Cost
16.42M C-bills
Move
Armor
264 pts

LB 10-X AC ×2SRM 6 ×8

Riever F-700a line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 106Skill 1 94Skill 2 82Skill 3 70Skill 4 58Skill 5 52Skill 6 46Skill 7 40Skill 8 34

Availability by era

7 eras · 18 factions

GunPilotAdj BV
G014,606
G124,028
G233,350
G342,632
G451,994
G561,715
G671,535
G781,356
G881,276

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Riever F-700a is a 100-ton fighter flown in the attack role, built on an XL engine in place of the F-100's fusion plant. Where the F-100 mounts a single autocannon/20 and an LRM 10 in the nose, the F-700a carries a pair of LB 10-X AC autocannons and two SRM 6 launchers there instead. The wings grow heavier as well, with three SRM 6 launchers in the right wing and three more in the left wing, against two apiece on the F-100. Twenty double heat sinks cool the type, up from the F-100's twenty-eight single heat sinks, and it carries standard armor. Andurien AeroTech builds it at Andurien, with additional production at Lopez and Westover.

Armor & loadout

RIEVER F-700A
BallisticMissile
Weapon / EquipmentLocQtyAmmo
BalLB 10-X ACN ×224 t ammo in FS
MslSRM 6N ×2 · RW ×3 · LW ×386 t ammo in FS