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Riever F-100a

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Tech
Inner Sphere
Mass
100t
Role
Attack
Rules
Introductory
Cost
6.19M C-bills
Move
Armor
256 pts

Autocannon/20SRM 6 ×6

Riever F-100a line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 97Skill 1 86Skill 2 75Skill 3 64Skill 4 53Skill 5 48Skill 6 43Skill 7 38Skill 8 33

Availability by era

10 eras · 19 factions

GunPilotAdj BV
G013,638
G123,182
G232,646
G342,079
G451,575
G561,355
G671,213
G781,071
G881,008

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

RIEVER F-100A
BallisticMissile
Weapon / EquipmentLocQtyAmmo
BalN12 t ammo in FS
MslSRM 6N ×2 · RW ×2 · LW ×265 t ammo in FS