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Rattlesnake JR7-31

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Tech
Inner Sphere
Mass
35t
Rules
Standard
Move
Armor
116 pts

Medium Laser ×7

Technical Readout: Shrap09 · Record Sheets: ShrapRS

Compare this unit
SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26

Availability by era

5 eras · 3 factions

GunPilotAdj BV
G013,229
G122,824
G232,349
G341,845
G451,398
G561,202
G671,076
G78951
G88895

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Rattlesnake JR7-31 is a 35-ton striker built to close to short range and unload, cruising at 76 km/h with a top speed of 119 and a jump range of 210 metres. It carries seven medium lasers spread through the airframe: one in each arm, a pair in the left torso, a pair in the right torso, and a single unit in the center torso. A Guardian ECM suite sits in the right torso, and an XL fusion engine and ferro-fibrous armor keep the mass low for the weapon count. Phoenix Heavy Industries refits the type at its Ashkum works.

Armor & loadout

Mech rightFrontMech left
RATTLESNAKE JR7-31
Energy
Weapon / EquipmentLocQtyAmmo
EnrCT · RT ×2 · LT ×2 · RA · LA7
electronicsGuardian ECM SuiteISRT

Rattlesnake variants (3)

All 3 Rattlesnake variants