Rattlesnake II RSN-1
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 45t
- Role
- Striker
- Intro
- 3149 Dark Age
- Rules
- Standard
- Move
- Armor
- 153 pts
Medium Laser ×4ER Medium Laser ×2ER Small Laser
Technical Readout: Shrap09 · Record Sheets: ShrapRS
Compare this unit
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,532 |
| G1 | 2 | 3,963 |
| G2 | 3 | 3,296 |
| G3 | 4 | 2,590 |
| G4 | 5 | 1,962 |
| G5 | 6 | 1,687 |
| G6 | 7 | 1,511 |
| G7 | 8 | 1,334 |
| G8 | 8 | 1,256 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Rattlesnake II RSN-1 is a 45-ton striker built for close-in brawling, cruising at 76 km/h and topping out near 119, with a 151 km/h sprint available when its Inner Sphere MASC is engaged. Its arms carry paired Medium Lasers on each side, backed by an ER Medium Laser in the left torso and another in the right torso, plus an ER Small Laser in the head. A 210-metre jump capability lets it reposition over broken terrain, and a Guardian ECM suite rides in the right torso alongside Clan ferro-fibrous armor plating. General Motors builds the type at New Valencia.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | RT · LT | 2 | |
| Enr | RA ×2 · LA ×2 | 4 | |
| electronicsGuardian ECM SuiteIS | RT | ||
| mobilityMASCIS | LT |