Po II Heavy Tank (Stealth)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Brawler
- Intro
- 3089 Early Republic
- Rules
- Standard
- Cost
- 9.28M C-bills
- Move
- Armor
- 176 pts
Machine Gun ×2Gauss RifleSRM 6 ×2
Battle Value
1,415by skill
Point Value
32
Recognition Notes
The Po II Heavy Tank (Stealth) is a 60-ton tracked combat vehicle built for close-in brawling, cruising at 43 km/h with a top speed near 65. Where the base model's turret carries an Ultra AC/20 with paired LRM 5s and paired Streak SRM 2s, this configuration's turret instead mounts a Gauss rifle, two machine guns, and a pair of SRM 6 launchers. The hull carries an Angel ECM suite not found on the base model, and the crew rides behind Vehicular Stealth armor in place of the Standard plate. Ceres Metals Industries builds the type at St. Ives.
Armor & Loadout
PO II HEAVY TANK (STEALTH)
BallisticMissile
Front: 40 front
Right: 32 front
Left: 32 front
Turret: 42 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 3 t ammo in B |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
| MslSRM 6 | T ×2 | 2 | 1 t ammo in B |
| otherVehicular StealthIS | B | ||
| electronicsAngel ECM SuiteIS | B |
Systems & Manufacturers
(Stealth)
Po II Heavy Tank
PV32
TP: CVSZ: 3TMM: 0MV: 8"t
ROLE: Brawler
Damage
S (+0)
3
M (+2)
3
L (+4)
2
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
4 eras · 2 factions
Po II Heavy Tank variants (4)
Po II Heavy Tank Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(4/4/1, IF1) Introduced 3077 Battle value 1,181 Point value 30(Arrow IV) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, IF1, SRCH, TUR(2/2/1, IF1, ARTAIS-1) Introduced 3085 Battle value 1,118 Point value 36(Gauss) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, SRM1/1, TUR(3/3/2, SRM1/1) Introduced 3086 Battle value 1,215 Point value 27
(Stealth) current variant Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, SRCH, SRM1/1, STL, TUR(3/3/2, SRM1/1) Introduced 3089 Battle value 1,415 Point value 32