Po II Heavy Tank (Arrow IV)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Missile Boat
- Intro
- 3085 Early Republic
- Rules
- Advanced
- Cost
- 7.56M C-bills
- Move
- Armor
- 176 pts
Machine Gun ×2LRM 5 ×2Streak SRM 2 ×2Arrow IV
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
1,118by skill
Point Value
36
Recognition Notes
The Po II Heavy Tank (Arrow IV) is a 60-ton tracked combat vehicle fought as a missile boat, cruising at 43 km/h with a top speed of 65. It replaces the base model's Ultra AC/20 in the turret with an Arrow IV, leaving the pair of LRM 5s, the paired Streak SRM 2s, and the two Machine Guns in the turret as on the original. The crew works behind standard armor on an XL engine. Ceres Metals Industries builds it at Menke.
Armor & Loadout
PO II HEAVY TANK (ARROW IV)
BallisticMissileArtillery
Front: 40 front
Right: 32 front
Left: 32 front
Turret: 42 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Art | T | 1 | 3 t ammo in B |
| Msl | T ×2 | 2 | 1 t ammo in B |
| MslStreak SRM 2 | T ×2 | 2 | 1 t ammo in B |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
Systems & Manufacturers
(Arrow IV)
Po II Heavy Tank
PV36
TP: CVSZ: 3TMM: 0MV: 8"t
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
1
Heat not tracked

Special ARTAIS-1, , , , , ARTAIS-1)
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
4 eras · 3 factions
Po II Heavy Tank variants (4)
Po II Heavy Tank Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(4/4/1, IF1) Introduced 3077 Battle value 1,181 Point value 30
(Arrow IV) current variant Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, IF1, SRCH, TUR(2/2/1, IF1, ARTAIS-1) Introduced 3085 Battle value 1,118 Point value 36
(Gauss) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, SRM1/1, TUR(3/3/2, SRM1/1) Introduced 3086 Battle value 1,215 Point value 27(Stealth) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, SRCH, SRM1/1, STL, TUR(3/3/2, SRM1/1) Introduced 3089 Battle value 1,415 Point value 32