Peregrine (Horned Owl) 7
- Type
- BattleMech
- Tech
- Clan
- Mass
- 35t
- Role
- Striker
- Intro
- 3150 Dark Age
- Rules
- Advanced
- Move
- Armor
- 115 pts
Medium Pulse Laser ×2ER Large LaserLight TAG
Technical Readout: RGv1 · Record Sheets: RG11
Compare this unitBattle Value
1,725by skill
Point Value
37
Recognition Notes
The Peregrine (Horned Owl) 7 is a 35-ton striker that fights at medium range, a 3150 rework of the 2835 original. A lighter 175 fusion engine replaces the base model's 210, dropping cruising speed from 65 to 54 km/h and top speed from 97 to 86, though a jump of 210 metres exceeds the original's 180. In place of the Large Pulse Laser in the center torso this variant carries an ER Large Laser, and it keeps a Medium Pulse Laser in each arm. A Light TAG sits in the head, and a targeting computer joins a partial wing in the right torso, with a matching partial wing in the left torso. Alshain Weapons builds the type at its Jarett facility.
Armor & Loadout
PEREGRINE (HORNED OWL) 7
EnergySupport
Head: 9 front
Center Torso: 15 front, 7 rear
Right Torso: 11 front, 5 rear
Left Torso: 11 front, 5 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 15 front
Left Leg: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | HD | 1 | |
| Enr | CT | 1 | |
| Enr | RA · LA | 2 | |
| mobilityPartial WingClan | RT · LT | ||
| electronicsTargeting ComputerClan | RT |
Systems & Manufacturers
7
Peregrine (Horned Owl)
PV37
TP: BMSZ: 1TMM: 0MV: 10"/14"j
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
2 eras · 1 faction
Peregrine (Horned Owl) variants (7)
Peregrine (Horned Owl) Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 2835 Battle value 1,434 Point value 282 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2 Introduced 2856 Battle value 1,191 Point value 263 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3061 Battle value 1,545 Point value 284 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3064 Battle value 1,198 Point value 285 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3066 Battle value 1,523 Point value 256 Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3132 Battle value 1,475 Point value 29
7 current variant Role Striker Tech base Clan Rules Advanced Alpha Strike abilities ENE, JMPS1, LTAG Introduced 3150 Battle value 1,725 Point value 37