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Peregrine (Horned Owl) 3

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Tech
Clan
Mass
35t
Role
Sniper
Intro
3061 Clan Invasion
Rules
Standard
Cost
3.63M C-bills
Move
Armor
96 pts

ER PPCLight Machine Gun ×6

Technical Readout: RGv1 · Record Sheets: RG11

Compare this unit
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

7 eras · 2 factions

GunPilotAdj BV
G013,569
G123,121
G232,596
G342,039
G451,545
G561,329
G671,190
G781,051
G88989

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Peregrine (Horned Owl) 3 is a 35-ton light rebuilt for stand-off sniping, where the 2835 original fought as a close-in striker. In place of the twin medium pulse lasers the arms now carry a Light Machine Gun each, and the Large Pulse Laser in the center torso gives way to an ER PPC. The engine, structure, and ferro-fibrous armor carry over unchanged, so the type still cruises at 65 km/h and tops out near 97, with the same 180-metre jump. Alshain Weapons builds it at its Jarett plant.

Armor & loadout

Mech rightFrontMech left
PEREGRINE (HORNED OWL) 3
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrCT1
BalRA ×3 · LA ×36100 rds · 0.5 t in RT
electronicsTargeting ComputerClanLT