Penetrator PTR-6T
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Skirmisher
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Cost
- 7.93M C-bills
- Move
- Armor
- 208 pts
ER Medium Laser ×6ER Large Laser ×2Anti-Missile System
Technical Readout: TR:CI · Record Sheets: RSFP:HRR
Compare this unit
Availability by era
6 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,606 |
| G1 | 2 | 4,028 |
| G2 | 3 | 3,350 |
| G3 | 4 | 2,632 |
| G4 | 5 | 1,994 |
| G5 | 6 | 1,715 |
| G6 | 7 | 1,535 |
| G7 | 8 | 1,356 |
| G8 | 8 | 1,276 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The PTR-6T is a 3066 field refit of the 3053 PTR-4D, keeping the 75-ton skirmisher's stand-off punch built around a pair of ER Large Lasers in the arms. Where the PTR-4D carried Medium Pulse Lasers in each torso, this configuration swaps them for ER Medium Lasers, three per side, and adds a targeting computer in the right torso. The Anti-Missile System in the center torso carries over unchanged, and the heat-sink count rises from 12 to 14 double units to cope with the longer-ranged battery. Cruising and top speed hold at 43 and 65 km/h with a 120-metre jump capability, and the type still presents as a stable firing platform. As a field refit it carries no single dedicated manufacturer, being assembled at various sites rather than one factory line.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | CT | 1 | 1 t ammo |
| Enr | RT ×3 · LT ×3 | 6 | |
| Enr | RA · LA | 2 | |
| electronicsTargeting ComputerIS | RT |