Pegasus Scout Hover Tank (Missile)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Striker
- Intro
- 2854 Early Succession War
- Rules
- Introductory
- Cost
- 935.4K C-bills
- Move
- Armor
- 104 pts
SRM 6 ×3
TR:3039 · Record Sheets: RS:3039u
Compare this unitBattle Value
678by skill
Point Value
30
Recognition Notes
The Pegasus (Missile) is a 35-ton hover combat vehicle fielded as a striker, cruising at 86 km/h and reaching 130. Where the base model mounts a medium laser on the front hull alongside two SRM 6 launchers in the turret, this field refit strips the front-mounted laser entirely and packs a third SRM 6 into the turret, leaving all three missile racks clustered there. Armor remains standard plate over the hover hull. It is a field refit rather than a factory-built line, assembled at various sites as the work demands.
Armor & Loadout
PEGASUS SCOUT HOVER TANK (MISSILE)
Missile
Front: 26 front
Right: 19 front
Left: 19 front
Turret: 21 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | T ×3 | 3 | 2 t ammo in B |
Systems & Manufacturers
(Missile)
Pegasus Scout Hover Tank
PV30
TP: CVSZ: 1TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special EE, , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
10 eras · 1 faction
Pegasus Scout Hover Tank variants (12)
Pegasus Scout Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2791 Battle value 640 Point value 25(Sensors) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, RCN, RSD1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2798 Battle value 571 Point value 27
(Missile) current variant Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(3/3/-, SRM2/2) Introduced 2854 Battle value 678 Point value 30
(Unarmed) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT12, EE, ENE, SRCH Introduced 2873 Battle value 317 Point value 15(3058 Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, PRB, RCN, SRCH, SRM1/1, TAG, TUR(2/2, SRM1/1) Introduced 3058 Battle value 706 Point value 30(MRM) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, MHQ1, SRCH, TUR(2/2/-) Introduced 3063 Battle value 781 Point value 29(C3) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, SRCH, TUR(3/3/-) Introduced 3070 Battle value 787 Point value 32X Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3S, MHQ1, SRCH, TUR(3/3/-) Introduced 3073 Battle value 1,119 Point value 38(Sealed) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities ECM, IF0*, PRB, RCN, SEAL, SRCH, TAG, TUR(1/1/0*, IF0*) Introduced 3076 Battle value 618 Point value 31(X-Pulse) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3S, MHQ1, SRCH, TUR(3/3/-) Introduced 3086 Battle value 1,119 Point value 38(MML) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, PRB, RCN, SRCH, TUR(2/2/1, IF1) Introduced 3091 Battle value 906 Point value 38(MG) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced — Battle value — Point value —