Partisan Air Defense Tank (RAC)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 4.95M C-bills
- Move
- Armor
- 161 pts
LB 2-X AC ×2Rotary AC/5 ×2C3 Slave Unit
Battle Value
1,247by skill
Point Value
30

Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unit(RAC)
Partisan Air Defense Tank
PV30
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
0*
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
6 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,881 |
| G1 | 2 | 2,519 |
| G2 | 3 | 2,095 |
| G3 | 4 | 1,646 |
| G4 | 5 | 1,247 |
| G5 | 6 | 1,072 |
| G6 | 7 | 960 |
| G7 | 8 | 848 |
| G8 | 8 | 798 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Partisan Air Defense Tank (RAC) is an 80-ton tracked combat vehicle built for the juggernaut role. Its turret carries two Rotary AC/5s and two LB 2-X ACs, and a C3 Slave Unit sits in the hull. The crew fights behind ferro-fibrous armor, and anti-aircraft fire control lets the turret track fast-moving targets overhead. Cruising speed is a modest 32 km/h, with a top speed of 54. Kallon Industries builds the type at Nanking.
Armor & loadout
BallisticSupport
Front: 40 front
Right: 30 front
Left: 30 front
Turret: 38 front
Rear: 23 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×2 | 2 | 4 t ammo in B |
| Bal | T ×2 | 2 | 1 t ammo in B |
| Sup | B | 1 |
Systems & manufacturers
Partisan Air Defense Tank variants (8)
(Company Command) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M2, FLK1/1/1, MHQ10, SRCH, TAG, TUR(2/2/2, FLK1/1/1) Introduced 3058 Battle value 920 Point value 31(Lance Command) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, MHQ5, SRCH, TAG, TUR(2/2/2) Introduced 3058 Battle value 836 Point value 30Partisan Air Defense Tank Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK1/1/1, MHQ1, SRCH, TUR(2/2/2, FLK1/1/1) Introduced 3058 Battle value 923 Point value 25(XL) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK1/1/1, MHQ1, SRCH, TUR(3/3/3, FLK1/1/1) Introduced 3059 Battle value 1,110 Point value 30
(RAC) current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK0*/0*/0*, MHQ1, SRCH, TUR(4/4/0*, FLK0*/0*/0*) Introduced 3067 Battle value 1,247 Point value 30
(Quad RAC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, SRCH, TUR(3/3/3) Introduced 3069 Battle value 1,296 Point value 34(Cell) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, C3S, FC, FLK1/1/1, MHQ1, SRCH, TUR(2/2/2, AMS, FLK1/1/1) Introduced 3075 Battle value 980 Point value 26(LRM) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, C3S, FC, IF5, MHQ1, SRCH, TUR(3/5/5, AMS, IF5) Introduced 3075 Battle value 1,303 Point value 42