Nobori-nin (Huntsman) D
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3061 Clan Invasion
- Rules
- Standard
- Cost
- 11.69M C-bills
- Move
- Armor
- 169 pts
Medium Pulse Laser ×2Small Pulse LaserUltra AC/10ATM 6
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unit
Availability by era
7 eras · 12 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,636 |
| G1 | 2 | 4,054 |
| G2 | 3 | 3,372 |
| G3 | 4 | 2,649 |
| G4 | 5 | 2,007 |
| G5 | 6 | 1,726 |
| G6 | 7 | 1,545 |
| G7 | 8 | 1,365 |
| G8 | 8 | 1,284 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Nobori-nin (Huntsman) D is a 50-ton medium skirmisher on a 250 XL fusion engine, cruising at 54 km/h and topping out at 86, with a jump range of 150 metres. Where the Prime configuration spreads its firepower across a Streak SRM 6, four ER medium lasers, an Ultra AC/2, an LRM 10, a flamer, and supporting Artemis IV fire control, active probe, TAG, and anti-missile system, this configuration strips that array down to an Ultra AC/10 in the left arm and an ATM 6 in the right arm, with a pair of medium pulse lasers and a single small pulse laser clustered in the right torso. The anti-personnel pods in each leg found on the Prime are absent here. It retains the ferro-fibrous armor and endo steel structure of the base configuration, and stands as a stable firing platform. Avon Alpha builds the type, with production also carried out at Brim, Irece, and Asellus Australis.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 | 2 | |
| Enr | RT | 1 | |
| Msl | RA | 1 | 30 rds · 3 t |
| Bal | LA | 1 | 20 rds · 2 t |