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Nightsky NGS-5S

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Tech
Inner Sphere
Mass
50t
Intro
3056 Clan Invasion
Rules
Standard
Cost
8.91M C-bills
Move
Armor
152 pts

Medium Pulse Laser ×2Large Pulse LaserSmall Pulse LaserHatchet

Technical Readout: TR:CI · Record Sheets: RS:CI

Compare this unit
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18

Availability by era

6 eras · 7 factions

GunPilotAdj BV
G012,414
G122,111
G231,756
G341,379
G451,045
G56899
G67805
G78711
G88669

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Nightsky NGS-5S is a 50-ton striker that fights close in, cruising at 65 km/h and topping out near 97. It carries the same armament as the 3053-era NGS-4S: a Large Pulse Laser in the left arm, a Medium Pulse Laser in each torso, a Small Pulse Laser in the head, and a hatchet in the right arm. Where the NGS-4S could jump 180 metres, this configuration gives up that leap entirely, and its heat-sink count rises from 11 double to 14 double. Defiance Industries builds it at Hesperus II.

Armor & loadout

Mech rightFrontMech left
NIGHTSKY NGS-5S
EnergyPhysical
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRT · LT2
PhyHatchetRA1
EnrLA1