Nightshade ECM VTOL (Royal)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Scout
- Intro
- 2717 Star League
- Rules
- Standard
- Cost
- 3.6M C-bills
- Move
- Armor
- 44 pts
Large Pulse Laser
Battle Value
631by skill
Point Value
20

TR:3075 · Record Sheets: RS:3075u-AW
Compare this unit(Royal)
Nightshade ECM VTOL
PV20
TP: CVSZ: 1TMM: 0MV: 28"v
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12
Availability by era
11 eras · 28 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,458 |
| G1 | 2 | 1,275 |
| G2 | 3 | 1,060 |
| G3 | 4 | 833 |
| G4 | 5 | 631 |
| G5 | 6 | 543 |
| G6 | 7 | 486 |
| G7 | 8 | 429 |
| G8 | 8 | 404 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Nightshade ECM VTOL (Royal) is a 25-ton VTOL combat vehicle flown in the scout role, cruising at 151 km/h and topping out near 227. Where the base model mounts a Medium Laser in the front, this version carries a Large Pulse Laser in the same position. The hull keeps the Guardian ECM suite, and the crew now rides behind Ferro-Fibrous armor in place of the base model's Standard plate, with an XL engine replacing the Fusion powerplant. Yelm Weapons builds it at Fletcher (TH).
Armor & loadout
NIGHTSHADE ECM VTOL (ROYAL)
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| electronicsGuardian ECM SuiteIS | B |
Systems & manufacturers
Nightshade ECM VTOL variants (5)
Nightshade ECM VTOL Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, CT1, ECM, ENE, SRCH Introduced 2597 Battle value 367 Point value 20
(Royal) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, CT0.5, ECM, ENE, SRCH Introduced 2717 Battle value 631 Point value 20
(Armor) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, CT1, ENE, SRCH Introduced 2820 Battle value 344 Point value 21(Light PPC) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, C3I, ECM, ENE, MHQ2, SRCH Introduced 3069 Battle value 490 Point value 22(LAC) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, SRCH, TAG Introduced 3070 Battle value 325 Point value 19