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Night Stalker NSR-K7

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Tech
Inner Sphere
Mass
40t
Role
Scout
Intro
3136 Dark Age
Rules
Advanced
Cost
9.36M C-bills
Move
Armor
119 pts

Small Re-engineered Laser ×3ER Small LaserChain WhipLance

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G011,980
G121,731
G231,440
G341,131
G45857
G56737
G67660
G78583
G88548

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Night Stalker NSR-K7 is a 40-ton scout that fights close-in, cruising at 86 km/h and topping 130, with a Triple-Strength Myomer letting it push to a boosted cruising speed of 108 km/h under combat heat. Where the NSR-K1 carries a trio of ER Medium Lasers across both arms and a Streak SRM 6 in the left torso, the K7 trades that battery for short-ranged optics: a Small Re-engineered Laser in the left torso, an ER Small Laser in the right torso, and a pair of Small Re-engineered Lasers in the head. The lance carries over in the left arm, but the right torso's Beagle active probe is dropped in favor of a chain whip mounted in the right arm. Impact-resistant armor replaces the K1's ferro-fibrous plating, and both variants keep the same 320 XL fusion engine and endo steel frame. Victory Conditions Industries builds the type at its Mizar plant.

Armor & loadout

Mech rightFrontMech left
NIGHT STALKER NSR-K7
EnergyPhysical
Weapon / EquipmentLocQtyAmmo
EnrSmall Re-engineered LaserHD ×2 · LT3
EnrRT1
PhyRA1
PhyLanceLA1