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Neptune Submarine (LRT)

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Tech
Inner Sphere
Mass
100t
Role
Sniper
Rules
Introductory
Cost
5.27M C-bills
Move
Armor
240 pts

LRT 20 ×2SRT 6 ×2

Neptune Submarine (LRT) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19

Availability by era

9 eras · 2 factions

GunPilotAdj BV
G012,550
G122,230
G231,855
G341,457
G451,104
G56949
G67850
G78751
G88707

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Neptune Submarine (LRT) is a 100-ton submarine combat vehicle fielded as a sniper, cruising at 32 km/h with a top speed near 54. Its bow trades the base Neptune's Large Laser for a second LRT 20, joining the existing LRT 20 and the paired SRT 6 launchers in the same position. All four weapons still fire from the bow, giving the boat a long-range torpedo battery instead of the mixed laser-and-torpedo bow of the original. The hull carries standard armor. This conversion is a field refit built at various sites rather than a single yard.

Armor & loadout

NEPTUNE SUBMARINE (LRT)
Missile
Weapon / EquipmentLocQtyAmmo
MslF ×221 t ammo in B
MslLRT 20F ×224 t ammo in B