Neptune Submarine (Hunter-Killer)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 3024 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 5.14M C-bills
- Move
- Armor
- 208 pts

SRT 6 ×4LRT 15LRT 5SRT 4
Source: HTP:Galtor
Compare this unitBattle Value
948by skill
Point Value
34
Recognition Notes
The Neptune Submarine (Hunter-Killer) is a 100-ton submarine combat vehicle fielded as a juggernaut, cruising at 32 km/h with a top speed near 54. Where the base model mounts a pair of SRT 6 launchers, an LRT 20, and a Large Laser at the bow, this variant fits an LRT 15 alongside four SRT 6 launchers at the bow, dropping the Large Laser entirely. It also adds a stern battery absent from the base model, pairing an SRT 4 with an LRT 5. Both versions carry standard armor and share the same hull speed. Galtor Naval Yards builds the type at Exeter.
Armor & Loadout
NEPTUNE SUBMARINE (HUNTER-KILLER)
Missile
Front: 66 front
Right: 50 front
Left: 50 front
Rear: 42 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslLRT 15 | F | 1 | 2 t ammo in B |
| Msl | F ×4 | 4 | 3 t ammo in B |
| Mslrear | RE | 1 | 1 t ammo in B |
| MslLRT 5rear | RE | 1 | 1 t ammo in B |
Systems & Manufacturers
(Hunter-Killer)
Neptune Submarine
PV34
TP: CVSZ: 4TMM: 0MV: 6"s
ROLE: Juggernaut
Damage
S (+0)
0
M (+2)
0
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
8 eras · 3 factions
Neptune Submarine variants (4)
Neptune Submarine Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SEAL, SRCH, TOR2/3/1 Introduced 2950 Battle value 963 Point value 33(SRT) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SEAL, SRCH, TOR5/5/1 Introduced 2955 Battle value 1,337 Point value 37(LRT) Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SEAL, SRCH, TOR3/4/3 Introduced 2971 Battle value 1,104 Point value 35
(Hunter-Killer) current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT3, EE, SEAL, SRCH, TOR4/5/1 Introduced 3024 Battle value 948 Point value 34