Musketeer Hover Tank
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 1.85M C-bills
- Move
- Armor
- 134 pts
Rotary AC/5Streak SRM 2 ×2TAG
Battle Value
1,120by skill
Point Value
34

View on Sarna
TR:3067 · Record Sheets: RS:3067u
Compare this unitMusketeer Hover Tank
PV34
TP: CVSZ: 2TMM: 0MV: 14"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
6 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,587 |
| G1 | 2 | 2,262 |
| G2 | 3 | 1,882 |
| G3 | 4 | 1,478 |
| G4 | 5 | 1,120 |
| G5 | 6 | 963 |
| G6 | 7 | 862 |
| G7 | 8 | 762 |
| G8 | 8 | 717 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Musketeer Hover Tank is a 50-ton hover combat vehicle built as a striker, cruising at 76 km/h with a top speed of 119. Its turret carries a Rotary AC/5 with a pair of Streak SRM 2 launchers, and a TAG unit sits in the front of the hull. The crew rides behind ferro-fibrous armor, and CASE in the hull protects them against ammunition explosions. Corean Enterprises builds the type at New Avalon.
Armor & loadout
MUSKETEER HOVER TANK
BallisticMissileSupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupTAG | F | 1 | |
| Bal | T | 1 | 3 t ammo in B |
| MslStreak SRM 2 | T ×2 | 2 | 1 t ammo in B |
CASE: Body
Systems & manufacturers
Musketeer Hover Tank variants (3)
Musketeer Hover Tank current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, EE, SRCH, TAG, TUR(3/3/-) Introduced 3065 Battle value 1,120 Point value 34
(Armor) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, EE, SRCH, TAG, TUR(2/2/1) Introduced 3068 Battle value 897 Point value 36(3080 Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IT4, SRCH, TAG, TUR(2/2/-) Introduced 3080 Battle value 1,114 Point value 33