Marksman Artillery Vehicle (Light PPC)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Missile Boat
- Intro
- 3068 Jihad
- Rules
- Advanced
- Cost
- 6.81M C-bills
- Move
- Armor
- 127 pts
Light PPCHeavy Machine Gun ×4Sniper
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitBattle Value
684by skill
Point Value
31
Recognition Notes
The Marksman Artillery Vehicle (Light PPC) is a 65-ton tracked combat vehicle built around indirect fire, cruising at 43 km/h with a top speed near 65. The Sniper stays fixed to the front hull as on the base model, but the turret's Large Laser gives way to a Light PPC, and both hull and turret pick up paired Heavy Machine Guns that the original never carried. The switch from a Fusion to a Light engine frees the tonnage for the added machine guns without changing the vehicle's speed. The crew rides behind Ferro-Fibrous plate, with the turret still the design's identifying feature. GrummanCRI builds this variant at Melissia.
Armor & Loadout
MARKSMAN ARTILLERY VEHICLE (LIGHT PPC)
EnergyBallisticArtillery
Front: 50 front
Right: 19 front
Left: 19 front
Turret: 20 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Art | F | 1 | 2 t ammo in B |
| Bal | F ×2 | 2 | 2 t ammo in B |
| Enr | T | 1 | |
| Bal | T ×2 | 2 |
Systems & Manufacturers
(Light PPC)
Marksman Artillery Vehicle
PV31
TP: CVSZ: 3TMM: 0MV: 8"t
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
1
L (+4)
1
Heat not tracked

Special ARTS-1, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
5 eras · 5 factions
Marksman Artillery Vehicle variants (3)
Marksman Artillery Vehicle Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTS-1, SRCH, TUR(1/1/-) Introduced 2702 Battle value 688 Point value 29(AC) Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities AC2/2/-, SRCH, TUR(1/1/-) Introduced 2801 Battle value 976 Point value 28
(Light PPC) current variant Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTS-1, SRCH, TUR(1/1/1) Introduced 3068 Battle value 684 Point value 31