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Marksman Artillery Vehicle (AC)

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Tech
Inner Sphere
Mass
65t
Rules
Advanced
Cost
3.06M C-bills
Move
Armor
136 pts

Large LaserAutocannon/20Rocket Launcher 10 Prototype ×3Rocket Launcher 15 Prototype ×2

Technical Readout: His:OK · Record Sheets: RS:OK

Compare this unit
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

1 era · 1 faction

GunPilotAdj BV
G012,255
G121,972
G231,640
G341,288
G45976
G56839
G67752
G78664
G88625

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Marksman Artillery Vehicle (AC) is a 65-ton tracked combat vehicle refit for close-in brawling, cruising at 43 km/h with a top speed of 65. Where the original mounted a Sniper in the front, this version replaces it with an autocannon/20 alongside three Rocket Launchers 10 Prototype units and two Rocket Launchers 15 Prototype units, all firing from the front. The Large Laser in the turret carries over from the original. Standard armor now covers the hull in place of the original's ferro-fibrous plate. The type is a field refit rather than a factory build, assembled at various sites.

Armor & loadout

MARKSMAN ARTILLERY VEHICLE (AC)
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
BalF13 t ammo in B
MslRocket Launcher 10 PrototypeF ×33
MslRocket Launcher 15 PrototypeF ×22
EnrT1