Marksman Artillery Vehicle (AC)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Brawler
- Intro
- 2801 Early Succession War
- Rules
- Advanced
- Cost
- 3.06M C-bills
- Move
- Armor
- 136 pts
Large LaserAutocannon/20Rocket Launcher 10 Prototype ×3Rocket Launcher 15 Prototype ×2
Technical Readout: His:OK · Record Sheets: RS:OK
Compare this unit
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,255 |
| G1 | 2 | 1,972 |
| G2 | 3 | 1,640 |
| G3 | 4 | 1,288 |
| G4 | 5 | 976 |
| G5 | 6 | 839 |
| G6 | 7 | 752 |
| G7 | 8 | 664 |
| G8 | 8 | 625 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Marksman Artillery Vehicle (AC) is a 65-ton tracked combat vehicle refit for close-in brawling, cruising at 43 km/h with a top speed of 65. Where the original mounted a Sniper in the front, this version replaces it with an autocannon/20 alongside three Rocket Launchers 10 Prototype units and two Rocket Launchers 15 Prototype units, all firing from the front. The Large Laser in the turret carries over from the original. Standard armor now covers the hull in place of the original's ferro-fibrous plate. The type is a field refit rather than a factory build, assembled at various sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 3 t ammo in B |
| MslRocket Launcher 10 Prototype | F ×3 | 3 | |
| MslRocket Launcher 15 Prototype | F ×2 | 2 | |
| Enr | T | 1 |