Lumberjack LM4/P
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- Type
- IndustrialMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Missile Boat
- Intro
- 2811 Early Succession War
- Rules
- Standard
- Cost
- 2.53M C-bills
Battle Value
651by skill
Point Value
19
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitLM4/P
Lumberjack
PV19
TP: IMSZ: 3TMM: 0MV: 6"
ROLE: Missile Boat
Damage
S (+0)
0*
M (+2)
1
L (+4)
1
OV: 0Heat scale123S

Special , , EE, , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
10 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,504 |
| G1 | 2 | 1,315 |
| G2 | 3 | 1,094 |
| G3 | 4 | 859 |
| G4 | 5 | 651 |
| G5 | 6 | 560 |
| G6 | 7 | 501 |
| G7 | 8 | 443 |
| G8 | 8 | 417 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
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Lumberjack variants (4)
LM1/A Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities BAR, BFC, CT8, EE, ENE, MEL, SAW Introduced 2355 Battle value 311 Point value 7LM4/C Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities BAR, BFC, CT20, EE, ENE, MEL, SAW Introduced 2489 Battle value 291 Point value 7
LM4/P current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities BFC, CT5, EE, IF1, MEL, SAW Introduced 2811 Battle value 651 Point value 19
LM5/M MilitiaMech Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, IF2 Introduced 3076 Battle value 1,360 Point value 31