Lobo 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 40t
- Role
- Striker
- Intro
- 3077 Jihad
- Rules
- Standard
- Cost
- 6.91M C-bills
- Move
- Armor
- 134 pts
ER PPCMedium Pulse LaserMachine Gun ×8AP Gauss Rifle ×2Machine Gun Array ×2Streak SRM 4 ×2
TR:3067 · Record Sheets: RS:3067u
Compare this unit
Availability by era
5 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,213 |
| G1 | 2 | 3,684 |
| G2 | 3 | 3,064 |
| G3 | 4 | 2,408 |
| G4 | 5 | 1,824 |
| G5 | 6 | 1,569 |
| G6 | 7 | 1,404 |
| G7 | 8 | 1,240 |
| G8 | 8 | 1,167 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Lobo 3 is a 40-ton striker that trades the original's laser-and-missile mix for a swarm of ballistic close-range firepower. Where the 3060 Lobo carried a Heavy Medium Laser in each arm, this configuration packs four machine guns and a machine-gun array into the left arm and mirrors that battery in the right. In place of the ATM 6 and Heavy Small Laser in the left torso it fields a Streak SRM 4, a Medium Pulse Laser, and an AP Gauss Rifle, and the right torso swaps the ER Large Laser and ATM 6 for an ER PPC, a Streak SRM 4, and a second AP Gauss Rifle; the Anti-Missile System in the head is gone. Heat sinks rise from 10 to 11 double units on the same 240 XL fusion engine, cruising at 65 km/h and topping out near 97. It remains a maintenance-intensive design, built by W-8 Facilities at Tamar.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| MslStreak SRM 4 | RT · LT | 2 | 25 rds · 1 t |
| Bal | RT · LT | 2 | 40 rds · 1 t |
| Enr | LT | 1 | |
| Bal | RA ×4 · LA ×4 | 8 | 100 rds · 0.5 t in RT |
| Bal | RA · LA | 2 |