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Lobo 2

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Tech
Clan
Mass
40t
Intro
3072 Jihad
Rules
Standard
Cost
7.47M C-bills
Move
Armor
134 pts

ER Medium Laser ×2Plasma Cannon ×2Large Pulse LaserAP Gauss Rifle ×2

SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20

Availability by era

5 eras · 4 factions

GunPilotAdj BV
G014,317
G123,775
G233,140
G342,467
G451,869
G561,607
G671,439
G781,271
G881,196

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Lobo 2 is a 40-ton striker that fights close in, a 3072 rework of the 3060 Lobo built on the same 240 XL fusion engine and cruising at 65 km/h with a top speed near 97. Where the original mounted a Heavy Medium Laser in each arm, this variant carries a Plasma Cannon in the Left Arm and another in the Right Arm. The twin ATM 6 racks and the Heavy Small Laser and ER Large Laser of the base torsos give way here to an ER Medium Laser and an AP Gauss Rifle in the Left Torso and a Large Pulse Laser with a second AP Gauss Rifle in the Right Torso, and the head's Anti-Missile System is replaced by an ER Medium Laser. Heat sinks rise from 10 to 11 doubles, and the design remains a maintenance-intensive one to keep running. W-8 Facilities builds it at Tamar.

Armor & loadout

Mech rightFrontMech left
LOBO 2
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrHD · LT2
EnrRT1
BalRT · LT240 rds · 1 t
EnrRA · LA220 rds · 2 t

Lobo variants (3)

All 3 Lobo variants