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Light Strike Fighter Owl III

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Tech
Inner Sphere
Mass
10t
Rules
Standard
Cost
337.2K C-bills
Move
Armor
8 pts

ER Medium Laser ×2

Light Strike Fighter Owl III line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

6 eras · 5 factions

GunPilotAdj BV
G01760
G12665
G23553
G34434
G45329
G56283
G67253
G78224
G88211

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Owl III is a 10-ton fighter flown as an interceptor, replacing the Angel's nose-mounted SRM 4 with a pair of ER medium lasers in the nose. The change trades a short-range volley for a sustained-fire loadout without altering the ten single heat sinks or the standard armor. Shipil Company builds the type at Skye.

Armor & loadout

LIGHT STRIKE FIGHTER OWL III
Energy
Weapon / EquipmentLocQtyAmmo
EnrN ×22