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Light Strike Fighter Comet

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Tech
Inner Sphere
Mass
10t
Intro
2703 Star League
Rules
Introductory
Cost
239.4K C-bills
Move
Armor
8 pts

SRM 4

Light Strike Fighter Comet line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

11 eras · 5 factions

GunPilotAdj BV
G01298
G12261
G23217
G34170
G45129
G56111
G6799
G7888
G8883

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Comet is a 10-ton fighter flown as an interceptor, and it carries over the Angel's armament and construction without change of substance. The SRM 4 in the nose is the sole weapon on both types, and both fly in standard armor cooled by 10 single heat sinks. The difference between them is one of origin rather than hardware: the Comet comes out of a separate production line built up decades after the Angel first appeared. Jalastar Aerospace builds the Comet at Panpour.

Armor & loadout

LIGHT STRIKE FIGHTER COMET
Missile
Weapon / EquipmentLocQtyAmmo
MslSRM 4N11 t ammo in FS