Light Strike Fighter Comet
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- Type
- Aerospace
- Tech
- Inner Sphere
- Mass
- 10t
- Role
- Interceptor
- Intro
- 2703 Star League
- Rules
- Introductory
- Cost
- 239.4K C-bills
- Move
- Armor
- 8 pts
SRM 4
Battle Value
129by skill
Point Value
18

View on Sarna
TR:3039 · Record Sheets: RS:3039u
Compare this unitComet
Light Strike Fighter
PV18
TP: CFSZ: 1THR: 10a
ROLE: Interceptor
Damage
S (+0)
1
M (+2)
1
L (+4)
0
OV: 0Heat scale123S

Special , BOMB1,
Critical hits
ENGINE¼ MV (Minimum 1)
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
11 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 298 |
| G1 | 2 | 261 |
| G2 | 3 | 217 |
| G3 | 4 | 170 |
| G4 | 5 | 129 |
| G5 | 6 | 111 |
| G6 | 7 | 99 |
| G7 | 8 | 88 |
| G8 | 8 | 83 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Comet is a 10-ton fighter flown as an interceptor, and it carries over the Angel's armament and construction without change of substance. The SRM 4 in the nose is the sole weapon on both types, and both fly in standard armor cooled by 10 single heat sinks. The difference between them is one of origin rather than hardware: the Comet comes out of a separate production line built up decades after the Angel first appeared. Jalastar Aerospace builds the Comet at Panpour.
Armor & loadout
LIGHT STRIKE FIGHTER COMET
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | N | 1 | 1 t ammo in FS |
Systems & manufacturers
Light Strike Fighter variants (8)
Angel Role Interceptor Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, BOMB1, VSTOL Introduced 2643 Battle value 129 Point value 18Owl Role Interceptor Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, BOMB1, VSTOL Introduced 2673 Battle value 129 Point value 18
Comet current variant Role Interceptor Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, BOMB1, VSTOL Introduced 2703 Battle value 129 Point value 18
Owl II Role Interceptor Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, BOMB1, PNT1, VSTOL Introduced 2711 Battle value 191 Point value 20Andurien Role Fast Dogfighter Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, BOMB1, PNT1, VSTOL Introduced 2719 Battle value 158 Point value 16Suzume ("Sparrow") Role Fast Dogfighter Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, BOMB1, ENE, VSTOL Introduced 2801 Battle value 116 Point value 14Owl III Role Interceptor Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, BOMB1, VSTOL Introduced 3062 Battle value 329 Point value 18Angel (Upgrade) Role Interceptor Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, BOMB1, VSTOL Introduced 3063 Battle value 111 Point value 16