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Koshi (Standard) 3

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Tech
Clan
Mass
25t
Role
Scout
Intro
3095 Early Republic
Rules
Standard
Move
Armor
67 pts

Heavy Small Laser ×6Light TAG

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14

Availability by era

4 eras · 34 factions

GunPilotAdj BV
G011,795
G121,570
G231,305
G341,026
G45777
G56668
G67598
G78528
G88497

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Koshi (Standard) 3 is a 25-ton scout that fights close in, cruising at 76 km/h and topping out near 119, with a supercharger driving a sprint speed of 151 km/h with MASC engaged. Where the original Koshi mounted paired SRM 4 racks in each arm, this configuration replaces them with three Heavy Small Lasers per arm. A Light TAG in the right torso carries over from the base model, and this variant adds an ECM suite in the left torso and a targeting computer alongside the MASC in the center torso. The active probe in the head is retained from the original, and the heat-sink count rises from 10 double to 11 double. It is built by CSF Poseidon Mobile Production Facility/Manufacturing Plant SFF-IT3 aboard the Sea Fox Factory Ship.

Armor & loadout

Mech rightFrontMech left
KOSHI (STANDARD) 3
EnergySupport
Weapon / EquipmentLocQtyAmmo
SupRT1
EnrHeavy Small LaserRA ×3 · LA ×36
electronicsActive ProbeClanHD
electronicsTargeting ComputerClanCT
mobilityMASCClanCT
electronicsECM SuiteClanLT

Koshi (Standard) variants (3)

All 3 Koshi (Standard) variants