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Koshi (Standard) 2

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Tech
Clan
Mass
25t
Intro
3095 Early Republic
Rules
Standard
Move
Armor
67 pts

Streak SRM 6 ×2Light TAG

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15

Availability by era

4 eras · 34 factions

GunPilotAdj BV
G012,190
G121,915
G231,593
G341,251
G45948
G56815
G67730
G78645
G88607

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Koshi (Standard) 2 is a 25-ton striker built for close-in fighting, cruising at 76 km/h and topping out near 119 with a 180-metre jump. Where the 3091 original packs a pair of SRM 4 launchers in each arm, this 3095 configuration replaces them with a single Streak SRM 6 per arm. The head-mounted active probe of the base Koshi is absent here, while the Light TAG in the right torso carries over unchanged. It is built at the CSF Poseidon Mobile Production Facility aboard the Sea Fox Factory Ship.

Armor & loadout

Mech rightFrontMech left
KOSHI (STANDARD) 2
MissileSupport
Weapon / EquipmentLocQtyAmmo
SupRT1
MslStreak SRM 6RA · LA230 rds · 2 t