Korvin Tank KRV-3
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Missile Boat
- Intro
- 2544 Age of War
- Rules
- Introductory
- Cost
- 1.87M C-bills
- Move
- Armor
- 128 pts

Large LaserMachine Gun ×5LRM 10
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
809by skill
Point Value
23
Recognition Notes
The Korvin Tank KRV-3 is a 50-ton tracked combat vehicle fielded as a missile boat, cruising at 54 km/h with a top speed of 86. Its turret still carries a Large Laser alongside an LRM 10, the launcher grown from the KRV-2's LRM 5. Where the KRV-2 carried a single Machine Gun on the front hull, this variant mounts a pair there, with a further Machine Gun on the right side, one on the left side, and one facing the rear. Armor changes from the KRV-2's BAR 6 Armor to Standard plate. Wu Industries builds the type at Capricorn III.
Armor & Loadout
KORVIN TANK KRV-3
EnergyBallisticMissile
Front: 38 front
Right: 26 front
Left: 26 front
Turret: 21 front
Rear: 17 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F ×2 · R · L | 4 | 1 t ammo in B |
| Enr | T | 1 | |
| Msl | T | 1 | 1 t ammo in B |
| Balrear | RE | 1 |
Systems & Manufacturers
KRV-3
Korvin Tank
PV23
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
1
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
6 eras · 6 factions
Korvin Tank variants (2)
KRV-2 Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, TUR(1/2/0*, IF0*) Introduced 2367 Battle value 507 Point value 14
KRV-3 current variant Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, REAR0*/-/-, SRCH, TUR(2/2/1, IF1) Introduced 2544 Battle value 809 Point value 23