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Kobold Battle Armor IIC (Sqd6)

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Tech
Inner Sphere
Mass
0.8t
Role
Scout
Intro
3094 Early Republic
Rules
Standard
Move

BA Light Machine GunBA Light TAG

SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

No recorded availability.

GunPilotAdj BV
G01746
G12652
G23543
G34426
G45323
G56278
G67249
G78220
G88207

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

BallisticSupport
5 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Light Machine GunRA1
SupBA Light TAGLA1
otherBA Armored GloveRA · LA
otherCL BA ECMBD
otherInfantry Assault RifleSQ

Kobold Battle Armor IIC variants (3)

All 3 Kobold Battle Armor IIC variants