Kite Reconnaissance Vehicle (Fusion)
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 30t
- Role
- Scout
- Intro
- 3147 Dark Age
- Rules
- Advanced
- Move
- Armor
- 105 pts

Medium Pulse Laser ×2
Battle Value
943by skill
Point Value
31
Recognition Notes
The Kite Reconnaissance Vehicle (Fusion) is a 30-ton hover combat vehicle flown as a scout, cruising at 97 km/h and topping out near 151. It replaces the original Kite's fuel cell engine with a fusion plant while holding to the same ferro-fibrous armor and speed figures. The turret drops the paired AP Gauss rifles and Light TAG for two medium pulse lasers, and the twin SRM 2 launchers on the front are gone entirely, leaving the turret as the sole armed position. The hull keeps the Angel ECM suite but loses the active probe carried on the original. Trellshire Heavy Industries builds it at Twycross.
Armor & Loadout
KITE RECONNAISSANCE VEHICLE (FUSION)
Energy
Front: 25 front
Right: 20 front
Left: 20 front
Turret: 20 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T ×2 | 2 | |
| otherArmored Motive SystemClan | B | ||
| electronicsAngel ECM SuiteIS | B |
Systems & Manufacturers
(Fusion)
Kite Reconnaissance Vehicle
PV31
TP: cvSZ: 1TMM: 0MV: 18"h
ROLE: Scout
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
2 eras · 6 factions
Kite Reconnaissance Vehicle variants (2)
Kite Reconnaissance Vehicle Role Scout Tech base Mixed Rules Advanced Alpha Strike abilities AECM, ARS, FC, LTAG, PRB, RCN, SRCH, TUR(1/1/-, LTAG) Introduced 3105 Battle value 671 Point value 30
(Fusion) current variant Role Scout Tech base Clan Rules Advanced Alpha Strike abilities AECM, ARS, ENE, SRCH, TUR(2/2/-) Introduced 3147 Battle value 943 Point value 31