Kestrel VTOL (SRM)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Scout
- Intro
- 3042 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 474.2K C-bills
- Move
- Armor
- 24 pts
SRM 2
Battle Value
192by skill
Point Value
14

Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unit(SRM)
Kestrel VTOL
PV14
TP: CVSZ: 1TMM: 0MV: 24"v
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked

Special , EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10
Availability by era
8 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 444 |
| G1 | 2 | 388 |
| G2 | 3 | 323 |
| G3 | 4 | 253 |
| G4 | 5 | 192 |
| G5 | 6 | 165 |
| G6 | 7 | 148 |
| G7 | 8 | 131 |
| G8 | 8 | 123 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Kestrel VTOL (SRM) is a 25-ton VTOL combat vehicle built for the scout role, cruising at 130 km/h with a top speed of 194. Where the Clan-built original mounts a pair of machine guns in the front, this refit strips those out for a single SRM 2 in the same front position. The crew rides behind standard armor plate in place of the original's ferro-fibrous, and the infantry compartment shrinks from 4 tons to 3 tons. It is assembled as a field refit at various sites rather than at a dedicated factory.
Armor & loadout
KESTREL VTOL (SRM)
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 2 | F | 1 | 1 t ammo in B |
Systems & manufacturers
Kestrel VTOL variants (7)
(Clan) Role Scout Tech base Clan Rules Standard Alpha Strike abilities ATMO, CASE, EE, IT4, SRCH Introduced 2880 Battle value 166 Point value 13Kestrel VTOL Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, EE, IT3.5, SRCH Introduced 3007 Battle value 155 Point value 13(SL) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, EE, ENE, IT1.5, SRCH Introduced 3017 Battle value 175 Point value 14(MedEvac) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, EE, ENE, IT3.5, MASH2, SRCH Introduced 3022 Battle value 126 Point value 11(ML) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, CT1, EE, ENE, SRCH Introduced 3030 Battle value 252 Point value 17(Scout) Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ATMO, EE, MHQ1, RCN, RSD1, SRCH Introduced 3030 Battle value 175 Point value 16
(SRM) current variant Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ATMO, EE, IT3, SRCH Introduced 3042 Battle value 192 Point value 14