Jump Platoon (FW3035+) (Rifle, Energy)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 4t
- Role
- Ambusher
- Intro
- 3035 Late Succession War (Renaissance)
- Rules
- Advanced
Source: TO:AUE
Compare this unitBattle Value
—
Point Value
13
(Rifle, Energy)
Jump Platoon (FW3035+)
PV13
TP: CISZ: 1TMM: 0MV: 4"j
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked
Conventional Infantry
Special
Alpha Strike Stats
SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9
Availability by era
8 eras · 8 factions
Jump Platoon (FW3035+) variants (6)
(Flamer) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4, HT1/-/- Introduced 3035 Battle value — Point value 12(MG) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4 Introduced 3035 Battle value — Point value 11(Rifle, Ballistic) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4 Introduced 3035 Battle value — Point value 11
(Rifle, Energy) current variant Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4 Introduced 3035 Battle value — Point value 13
(SRM) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4 Introduced 3035 Battle value — Point value 13(LRM) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4 Introduced 3057 Battle value — Point value 13