Juggernaut JG-R9TX1 "Leapin' Lil"
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 3074 Jihad
- Rules
- Experimental
- Cost
- 15.76M C-bills
- Move
- Armor
- 271 pts
Large X-Pulse Laser ×2Medium X-Pulse Laser ×2ER Medium LaserSnub-Nose PPCM-Pod ×4

Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,507 |
| G1 | 2 | 3,941 |
| G2 | 3 | 3,278 |
| G3 | 4 | 2,575 |
| G4 | 5 | 1,951 |
| G5 | 6 | 1,678 |
| G6 | 7 | 1,502 |
| G7 | 8 | 1,327 |
| G8 | 8 | 1,249 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The JG-R9TX1 'Leapin' Lil' is a 90-ton juggernaut that fights close-in, a 3074 rework of the 3053 JG-R9T1. Each arm now carries a Large X-Pulse Laser and a Medium X-Pulse Laser in place of the original's mixed Large Pulse Laser and Medium Pulse Laser arrangement, and the center torso mounts a Snub-Nose PPC where the JG-R9T1 carried a Large Pulse Laser. A head-mounted ER Medium Laser sits above the cockpit, a position the base model left empty. In place of the small pulse lasers and machine-gun clusters that packed each torso, this variant fits two M-Pods and a coolant pod per side, and the CASE installation is gone from both torsos. The engine swaps from a 270 fusion unit to a 270 light fusion engine, light ferro-fibrous armor replaces the standard plating, and the heat-sink count rises from 12 to 16 double sinks. Mechanical jump boosters occupy each leg, a capability the JG-R9T1 lacked. The design remains a maintenance-intensive one, assembled through field refit at various sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | CT | 1 | |
| Sup | RT ×2 · LT ×2 | 4 | |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| otherCoolant Pod | RT · LT | ||
| otherMechanicalJumpBooster2 t | RL · LL |