Juggernaut JG-R9T2
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 3057 Clan Invasion
- Rules
- Experimental
- Cost
- 9.37M C-bills
- Move
- Armor
- 264 pts
Large X-Pulse Laser ×3Medium X-Pulse Laser ×3Machine Gun ×12
Technical Readout: TR:3055U · Record Sheets: RS:3055Uu
Compare this unit
Availability by era
7 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,426 |
| G1 | 2 | 3,870 |
| G2 | 3 | 3,219 |
| G3 | 4 | 2,529 |
| G4 | 5 | 1,916 |
| G5 | 6 | 1,648 |
| G6 | 7 | 1,475 |
| G7 | 8 | 1,303 |
| G8 | 8 | 1,226 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The JG-R9T2 is a 90-ton juggernaut that fights close in, cruising at 32 km/h and topping out at 54, slow even for an assault chassis. Where the JG-R9T1 mounted a Large Pulse Laser and Medium Pulse Laser in each arm, this variant replaces them with a Large X-Pulse Laser and Medium X-Pulse Laser in the same left and right arm locations, and the Large Pulse Laser in the center torso becomes a Large X-Pulse Laser as well. The Small Pulse Lasers once carried in the left and right torso are gone, and a Medium X-Pulse Laser now sits in the head; the Machine Gun in each torso carries over unchanged. Heat sink count rises from 12 to 16 double, and the type remains a maintenance-intensive design built by Solaris Arms on Solaris VII.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RA · LA | 3 | |
| Enr | CT · RA · LA | 3 | |
| Bal | RT ×6 · LT ×6 | 12 | 200 rds · 1 t |
| otherCoolant Pod | RT · LT |