Jinggau JN-G9CC
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3072 Jihad
- Rules
- Advanced
- Cost
- 18.61M C-bills
- Move
- Armor
- 184 pts
Small VSP Laser ×3Large VSP LaserSnub-Nose PPC
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
1,656by skill
Point Value
46
Recognition Notes
The JN-G9CC is a 65-ton skirmisher that reworks the Jinggau's weapons fit, a 3072 development of the 3060 JN-G8A original. In place of the ER medium laser in the left arm it carries a Small VSP Laser, and the right arm swaps the medium pulse laser and Gauss rifle for a Large VSP Laser and a Snub-Nose PPC. Stealth armor replaces the standard plating of the JN-G8A, and the jump jets that gave the original a 150-meter hop are gone. The 325 XL fusion engine, endo steel structure, and 13 double heat sinks carry over, and the type keeps its low, hard-to-target silhouette and fragile head. Shengli Arms builds it at Victoria.
Armor & Loadout
JINGGAU JN-G9CC
Energy
Head: 9 front
Center Torso: 28 front, 9 rear
Right Torso: 24 front, 6 rear
Left Torso: 24 front, 6 rear
Right Arm: 17 front
Left Arm: 17 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA | 1 | |
| Enr | RA | 1 | |
| Enr | LA ×3 | 3 | |
| electronicsBeagle Active ProbeIS | RT | ||
| electronicsGuardian ECM SuiteIS | RT | ||
| mobilityMASCIS | LT |
Systems & Manufacturers
JN-G9CC
Jinggau
PV46
TP: BMSZ: 3TMM: 0MV: 12"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
2
L (+4)
0
OV: 1Heat scale123S

Special , , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
5 eras · 1 faction
Jinggau variants (8)
JN-G8A Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3060 Battle value 2,072 Point value 42JN-G7L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, HT1/1/- Introduced 3068 Battle value 2,137 Point value 40JN-G8BX (Rush) Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARTSC-1, C3S, MHQ1, TAG, JMPW1 Introduced 3070 Battle value 1,337 Point value 45
JN-G9CC current variant Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ECM, ENE, MHQ1, PRB, RCN, STL Introduced 3072 Battle value 1,656 Point value 46
JN-G7Lr Role Skirmisher Tech base Mixed Rules Advanced Alpha Strike abilities ENE, HT1/1/- Introduced 3078 Battle value 2,703 Point value 43JN-G8Ar Role Skirmisher Tech base Mixed Rules Advanced Alpha Strike abilities ECM Introduced 3078 Battle value 2,730 Point value 52JN-G9CCr Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities ECM, ENE, MHQ1, PRB, RCN, STL Introduced 3114 Battle value 2,058 Point value 51JN-G9B Role Skirmisher Tech base Mixed Rules Advanced Alpha Strike abilities ARM, TSM, ENE Introduced 3146 Battle value 2,747 Point value 45